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GE_stateManager.h

00001 /***************************************************************************
00002  *   Copyright (C) 2004 by Luis Murciano Renedo                            *
00003  *   luis@localhost                                                        *
00004  *                                                                         *
00005  *   This program is free software; you can redistribute it and/or modify  *
00006  *   it under the terms of the GNU General Public License as published by  *
00007  *   the Free Software Foundation; either version 2 of the License, or     *
00008  *   (at your option) any later version.                                   *
00009  *                                                                         *
00010  *   This program is distributed in the hope that it will be useful,       *
00011  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00012  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00013  *   GNU General Public License for more details.                          *
00014  *                                                                         *
00015  *   You should have received a copy of the GNU General Public License     *
00016  *   along with this program; if not, write to the                         *
00017  *   Free Software Foundation, Inc.,                                       *
00018  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00019  ***************************************************************************/
00020 #ifndef GE_STATEMANAGER_H
00021 #define GE_STATEMANAGER_H
00022 
00023 #include <iostream.h>
00024 #include <stdio.h>
00025 
00026 //#include "GE_Window.h"
00027 #include "GE_LocalPlayer.h"
00028 #include "GE_State.h"
00029 #include "GE_Anim.h"
00030 
00031 #include <iostream.h>
00033 class GE_stateManager{
00034         protected:
00035 
00036         vector <GE_State> vstate;
00037         vector <GE_Player*> vPlayers;
00038         vector<GE_Anim> vanim;
00039         public:
00040                 GE_stateManager();
00041         inline GE_stateManager( vector <GE_Player*> players){vPlayers = players;};
00042         inline GE_stateManager( vector <GE_Player*> players,vector <GE_Anim> anims){vPlayers = players;vanim = anims;};
00043                 virtual ~GE_stateManager();
00045         virtual void toManage();
00047         virtual void nextState();
00048         
00049         
00050         };
00051 
00052 #endif

Generado el Mon Dec 6 10:30:28 2004 para Genma por doxygen 1.3.5